a rairb games incremental (alpha)
this is my first game for PC and I've only been working on it for about 2 weeks so it's only a couple hours of gameplay rn. this will eventually become the demo and i will drop the full version for 3.99$ at some later date to be announced.
Quick start
Alright I'm gonna show you how to speedrun aRGi in under 5 minutes
- Click the button
- Get points
- Buy a new section
- Use the section to amass more points
- Profit (Then buy another section)
What IS this game?
aRGi (a rairb games incremental) is an incremental game with a focus on unlocking new themed sections (tabs) of content via use of previous tabs. Some tabs may enable the automation of other tabs, some tabs may just be a way to increase how many points (main currency) you get, some tabs may introduce unexpected mechanics to spice up the game, some tabs may bring other tabs back into relevancy, some even have their own dedicated currencies and stats. Due to the fact you generally have to interact with every previous section to unlock the next one, it's pretty hard to get overwhelmed. You can still do the minimum to progress in a certain section and come back to it later once you're ready, so you're playing how you want to.
Content
There are currently 9 sections and you've pretty much done all the content at 5 quintillion points.
The max level is 25 but the highest level with a reward is 22. Level 25 is effectively unobtainable with the current amount of XP per click available.
All relics visible in their section are unlockable and obtainable and do something.
The final tab count in the full game will range from 30~50 depending on how complex I make later ones.
Section 10 progress
Idea laid out, prototyping UI, creating various classes for the new system (haha get gatekept), optimizing previous sections so web version doesn't take forever to load once section 10 drops.
Secrets
There is 1 secret route right now that will be expanded on in the full game. Right now, [redacted] is still thinking of how to communicate what he wants to show you.
| Updated | 1 day ago |
| Published | 13 days ago |
| Status | In development |
| Platforms | HTML5, Windows |
| Rating | Rated 3.8 out of 5 stars (4 total ratings) |
| Author | rairbgames |
| Genre | Simulation |
| Made with | Aseprite, Godot |
| Tags | 2D, Clicker, Experimental, Godot, Idle, Incremental, Indie, No AI, Pixel Art, Singleplayer |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Mouse |
| Links | Discord, YouTube |
| Content | No generative AI was used |
Download
Click download now to get access to the following files:
Development log
- Update 4 "Hotfix" 2 / Visual Overhaul pt. 21 day ago
- Update 4 Hotfix 14 days ago
- Update 4!5 days ago
- Feature Preview - Detach the shop7 days ago
- Visual Overhaul10 days ago
- CONTENT UPDATE11 days ago
- aRGi has been promoted from prototype to alpha!12 days ago





Comments
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a nice thing would be knowing the level we have on each shop upgrade
Added to the list for Hotfix 2. Expect some UI changes. This is probably gonna be the last hotfix before the next content update which is gonna take a while to finish.
Has anyone had luck finding the secret ending? I fear I may just be stupid but I have not made any headway.
Since I'm the dev it'd be cheating to tell you directly but what I will say is the first step is somewhere that if you missed it you're locked out of it which I decided is lame
next update will bring a title menu and there will be something in the title menu to remedy this issue
It seems like you can buy the race automation several times
This will be fixed next update thank you for bringing it to my attention
Fixed
Ok so you really need to add a tooltip in the quest menu that displays the (e) quest at the top for mouse users. lol. I clicked the tooltip with my mouse and explored the quest available for a minute. Then left to grab my food and came back with no idea how to leave. I almost made a post about it being bugged but then saw the (e) quest in the picture of the tree to the right of the comments box and it hit like "Ooooooohhhh!" lol. Simple mistake on my part but could cause confusion for others.
Fixed by tomorrow, thanks for letting me know.
Fixed
Awesomesauce! :)
I don't know why but I enjoyed it way more than I expected. Good game 👍
Thank you! I'll be putting out more content in the future if you decide to return.
dood i expected to hate it but it was soo fun i dont know why
In the great words of the tip box, Number go up = brain happy
Been working on cleaning up my code and file structure before I get into making more updates. I'll have one out by tomorrow or the day after but today has been reallllllly boring and not much has changed in-game other than faster loading and QoL changes.
Really cool update! Factory is neat
Glad you're enjoying it!